Sunday, March 4, 2012

The Fall: Launch Post

I'm creating a game at the moment targeted at touch screen devices. The core gameplay will be around using rhymetic set of gestures ti avoid a set of objects coming up from the bottom of the screen.

The current plan is to use moving background images and opponent movement to simulate that the player is falling.

I would love to use gameplay elements similar to audiosurf where opponents come in sync to the rhythm of the music.

Obviously in something like that the movement of the player is key so I worked on that today. See this screenshot!

Ta Da! Nothing!

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